Mine & Build
Chop trees, dig ore, and place blocks. Craft tools, furnaces, and gear to push further.
RPG Block MMO
Explore · Craft · Survive
A voxel world where you mine, craft, and fight alongside other players. Level up, gear up, and survive the night in a blocky universe built for adventurers.
Watch the world in motion — sound on
What awaits
Chop trees, dig ore, and place blocks. Craft tools, furnaces, and gear to push further.
Gain XP, level up, and unlock tiered armor and weapons. From wood to obsidian and beyond.
Shared world, live chat, and shared danger. Mobs don’t wait—neither should you.
One server, one map. Your builds and progress persist. Log in anytime and keep going.
Latest Updates
April 11, 2026
Browser chest open & targeting fix
Fix Right-click to open chests and furnaces works reliably in the web client again: aim is raycast when you click (not a stale lock target), and NPC vs block distance now uses the same ray metric so chests near mobs are reachable. For live code while developing, use the Vite client on port 5173; port 3000 serves the last production build.
March 29, 2026
Torch + Chest + Mobile Stability Update
Fix Improved pickaxe/weapon hand sprites, fixed chest-adjacent wall/floor culling, and made Escape close chests cleanly without opening pause. Added wall-mounted torch support, animated torch flames, and improved deployment data persistence.
March 27, 2026
3D Visual Overhaul & Performance
Feature Full 3D item models, armor rendering, upgraded textures, and health bars. Fixed held-item draw failures, improved 4K / high-DPI client performance, and added configurable MySQL ports for production deployments.
March 26, 2026
Targeting & Streaming Fixes
Fix Resolved targeting alignment issues, held-item scaling bugs, and chunk streaming stutter that caused hitches during exploration.
March 22, 2026
Kingdoms, Bosses & The Molten Realm
Content Kingdoms system, armory stats, snow biome zones, and torch-lit dungeons. Boss respawn timers, Omega Demon, Molten Castles with Molten Dragons, Red Wizard gear, and loot rebalance. Added PvP zones, item drops, level stat bonuses, player trading, multi-biome world gen, and an in-game wiki.
March 21, 2026
Hiscores, Castles & Magic
Feature Hiscores leaderboard, world map, XYZ HUD, red potions, and the Life Wand. Villages with glass and carrot farms, sprint HUD overlay. Floating castles with Red Sky Dragons (Lv. 30 boss, 250 HP). Four wand types (fire, ice, poison, electric), hover tooltips, castles with moats, floating islands, waterfalls, torches, the Midnight Demon, and dynamic lighting.
March 17, 2026
Landing Page, Music & Day/Night Cycle
Feature New landing page with login/game split, background music, full day/night cycle with dynamic sky, and various UX improvements.
March 15, 2026
Launch — Terald Goes Live
Launch Initial release with voxel world generation, mining, crafting, multiplayer via WebSockets, tiered gear, NPC levels, XP system, night-only mob spawning, armor system, backpack UI, beds, and houses.